Pengembangan Vidio Animasi 2D "MEHATI" Memahami Halal Dan Haram Dalam Teknologi Pada Pembelajaran PAI Kelas 6 SD
DOI:
https://doi.org/10.48094/raudhah.v10i1.842Keywords:
teknologi; pembelajaran PAI; sekolah dasar; halal dan haram; video animasi 2D.Abstract
Learning Islamic Religious Education (PAI) in elementary schools can be difficult to explain the difference between halal and haram in technology in an interesting and easy-to-understand way for children. The purpose of this project is to create an interactive learning tool “MEHATI,” a 2D animated video. A total of 12 sixth grade elementary school students became the research subjects for this study, which used the Design and Development (D&D) approach. The research tools included conceptual knowledge assessments, student response surveys, and observation sheets. The effectiveness of the media created was assessed using quantitative and qualitative descriptive data analysis. The results showed that the 2D animated film “MEHATI” succeeded in increasing students' understanding of the difference between halal and haram in technology and elicited positive reactions from students who were very involved and understood the material. As a result, this media can be a creative alternative for teaching PAI in elementary schools.





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